let the auto updater run .. if it gives you an error when unzipping go to LBML/updates and find the 9.3.3.zip file extract its content onto the main directory replacing the files with the ones that are inside the zipby Ido - Issue Troubleshooting
you have to take the content of the zip folder and overwrite the files in the main program directory where all the .exe files are ... the content of the zip is meant to replace the old files with the new files : ) very simple.. but because the updater was using some of the files it was unable to replace and there is no way around it than to do it manually when the updater or the program is not ruby Ido - Issue Troubleshooting
Please try to manually unzip the content of version 9.3.3 zip from the updates folder onto your lbml root directoryby Ido - Issue Troubleshooting
you can do this by using the import function .. however it will not be saved and backed up on the server.. i can think about adding a manual input option from inside the tool through some textboxes and dropdowns... If you would like this feature fast please back it up through our Donate mechanism .. generally i will look there first for things to implement that are not on my personal roadmap aby Ido - Improvement Suggestions
the updater will download it to your updates folder in the main LBML directoryby Ido - Release Notes
did you try unpacking the 9.3.3 manually ?by Ido - Bug Reports
Yes also getting the radar to work correctly for auto detecting position is a bit tricky .. the current full radar size is much bigger than the program expects it to be so you should try to find a size somewhere in the middle ... best way atm is to start running and slowly move the radar size until you see the position update on a map ... its a painfully slow process ... so take your time with itby Ido - Issue Troubleshooting
Did you try updating your directX with the Microsoft link in the download section?by Ido - Bug Reports
If you are experiencing issues with the tool after the update please try to unzip the whole 0.9.3.3.zip on top of your tool directory. Especially if the update process failed with an errorby Ido - Bug Reports
Update: After updating to v9.3.3.3 please copy the - \updates\LBMLv0.9.3.3.zip\Protect32.dll - \updates\LBMLv0.9.3.3.zip\Protect64.dll To your main directory as the updater might have problems with updating these files. Edit: If you are experiencing issues with the tool after that please try to unzip the whole 0.9.3.3.zip on top of your tool directoryby Ido - Release Notes
Its been almost 1 year since the last update !! All of you have been amazing with putting up with me! Its been a very busy year and i didn't have much time to focus on LBML but i still have many ideas on how to improve it and i plan to start implementing some : ) For now please enjoy a mini patch adding the support for Monria Moon mining ... the map for it is available in the Download sectiby Ido - Release Notes
what is your ore drop range? in the tool settings ?by Ido - Ask the dev
yes or you can filter out that specific run so it doesn't show those dropsby Ido - Ask the dev
What happened is you set your drop radius extremely large (its 54-55 meters for most finders) that setting causes your player marker radius to change on the map .. as for data .. the claim data is backed up server side drop and run data is stored only on the client... all the data is in the lbml fileby Ido - Ask the dev
Im happy you figured it out : ) And great that you are enjoying the tool!by Ido - Issue Troubleshooting
Following up with Carlito we have found re-installing Direct X solved his issue maybe it will help others Idoby Ido - Issue Troubleshooting
please update to version 9.3.2 see if the problem is still thereby Ido - Bug Reports
there is no way to change them all at once so please use ctrl+c then ctrl+v (100 times)by Ido - Improvement Suggestions
you can set that in your config file : )by Ido - Improvement Suggestions
each map square is a separate EU server .. each server has areas where it spawns certain ores .. so the ores don't span the whole square .. its a generalization but should give you a pretty good idea of the ore distribution .. and if you want a specific resource you have information at least on which square you should be looking for it ; ) I do have a plan to make more detailed maps (there isby Ido - Ask the dev
I'll get it done at some point in time .. the software IS in beta still so some bumps are to be expected.by Ido - Issue Troubleshooting
Hi, The automatic operations should not be dependant on anything that could break in a system crash. unless your ingame graphic options changed. Try restoring graphic options in EU to default and see if it helps in claim detection and drop detection. For position you also need to find the right radar size Idoby Ido - Issue Troubleshooting
Hi do you use Drops? There is a protection mechanism built in to check if the claim coordinates are not outside of the drop radius to prevent from saving invalid claim locations. Idoby Ido - Issue Troubleshooting
It sounds like you have a third party application that is running the LBML in sandbox mode or something similar. Maybe an antivirus or defense program/firewall Idoby Ido - Issue Troubleshooting
There is no progres atm sorry .. i will soon hopefully have some more free time and i will start ironing out things and making LBML better again ; )by Ido - Issue Troubleshooting
what is the exception? Please send more details over to support@mininglog.com Idoby Ido - Issue Troubleshooting
The lbml file stores your claim/run/drop data and local claim buffer .. the server stores a copy of your claim data (not runs and drops) so if you loose your file the tool can receover the critical data. If you delete the lbml file and re-start the tool and the tool downloads the claim data and you still cant scan then its not an issue of the buffer Idoby Ido - Issue Troubleshooting
It could but i guess you would also have problems logging in thenby Ido - Issue Troubleshooting
i was quoting the Guide ; ) take this: <add key="PlayerColor_Enm1" value="Cyan" /> <add key="PlayerColor_Enm2" value="DodgerBlue" /> and make it for example: <add key="PlayerColor_Enm1" value="Red" /> <add key="PlayerColor_Enm2" value="Orange" /> Idoby Ido - Improvement Suggestions